Ubiquitous computing (or: UbiComp or UC) is a research field that started in the late 1980s, and rapidly expanded in the 90s. The UC paradigm is centered on the idea of integrating computing power in devices and environments in such a way that they offer optimal support to human daily life activities. Instead of going to a single specific device at a fixed location, and explicitly formulating the information or action sought, the environment and devices that sense us more or less autonomously serve us in a proactive, unattended and hardly noticed but effective manner [Gerritsen et. al., 2010] .
Five functional clusters of ubiquitous technologies have been identified, articulating their classes of technologies. Actually, these classes reflect the relationships of functionally similar technologies to humans, artifacts and environments.
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Pages in category "Ubiquitous technologies"
The following 121 pages are in this category, out of 121 total.